﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;

namespace AirHockey
{
    public interface IDrawableComponent:IComponent
    {
        bool Visible { get; set; }
        int DrawOrder { get; set; }
        Material Material { get;}
        Matrix4 ModelView { get; }
        void Draw();
    }
}
